This was our contribution to the 8K intro competition at Revision 2021, where it placed 2nd. It is the first production using our experimental GPU-synth. I wanted to see if a synth in the same language as the visuals would compress better and ultimately be smaller than the usual softsynths (Clinkster/4Klang). Unfortunately, you can’t really do an apples to apples comparison by implementing half a synth, or even 80% of one. And I’m not that interested in synths, VSTi’s etc etc, so this took a long time. This intro gave the final motivational push to finish it. We ran in the usual last-days bugs, sleepless nights, asking the organizers to extend the deadline etc… so it’s not as polished as we had hoped. Still, we learned a lot, and had fun making this!
Pouet page: https://www.pouet.net/prod.php?which=88658
Download the intro: https://files.scene.org/view/parties/2021/revision21/pc-8k-intro/dc_offset_by_fulcrum_%28synth_fix%29.zip