This is the final version of our contribution to the Revision 2016 8K intro compo, where it placed 4th. You need a fairly powerful videocard to run it (2 GB ram, 80 GB/sec bandwidth, about as fast as a AMD 7850).
Mar 31 2016
Apr 06 2015
This is our contribution to the Revision 2015 8K intro competition, where it placed 2nd.
Its a remake of Second Reality, the famous demo by Future Crew, in 8192 bytes . (No, 8K has nothing to do with the resolution)
You can download the final version with more transitions but no voices, including low-res version and 12K versions with higher-quality soundtrack: 8K Reality by Fulcrum (final)
If you prefer to watch it on Youtube: https://www.youtube.com/watch?v=lI-yGc6Ixr0
Feedback welcome on Pouet: http://www.pouet.net/prod.php?which=65412
And now for the making-of, which is an expanded and illustrated version of the readme:
May 05 2014
As promised at Revision 2014, here are my slides and some example code for my “Reversing entropy for fun and profit” 4K seminar at Revision 2014. A very heavily modified version of this technique was also used in the Regression 8K. The code is C++/OpenGL/GLSL, the project is for Visual Studio 12 express but I’ve tried to keep things as minimal as possible. The Revision 2014 4K seminars can be seen here: https://www.youtube.com/watch?v=DQ8eB_FORLo (I was the first speaker)
Apr 21 2014
There’s a long story behind this, but the tl;dr is, this is a remix version of a very old tune I did, had a hard drive crash and lost the remix and had this mp3 version of the tune. Never released it. I’m releasing it now. Enjoy!