Tag: Assembly

Aug 06 2016

Escape Through Subspace 1K

Escape

This is our contribution to the Assembly 2016 1K competition, where it took the 1st place. You need quite a powerful graphic card to run it in realtime. (RX 470 level for 720p version, GTX 1080 for the 1080p version). There is some making-of information in the readme.txt in the archive.

Feedback welcome on the Pouet page: http://www.pouet.net/prod.php?which=67906

You can watch a recording on Youtube: https://www.youtube.com/watch?v=JM0_2JX5Zoo

Download the archive with executable party and safe versions here:
Escape Through Subspace 1K by Fulcrum (nvidia fix)

And for those who are curious how this was doen: the fully documented shader code is now available: ETS_source

Aug 04 2013

Dystaxia

Dystaxia_by_Fulcrum
This is our 1K entry for Assembly 2013. It placed 5th out of 13 entries. I had a lot of fun making this.
WARNING: for the party version, you need a very fast graphics card and vsync enabled to see (and hear) this intro correctly. It should run about 68 seconds.
Dystaxia_by_Fulcrum_safe

Aug 04 2012

Finite Horizon Regret 4K

Here is our contribution to the 4K intro compo at Assembly 2012. It’s been polished quite a bit more than the last 2 contributions. Note that the party version at Assembly contained some bugs that have been fixed here.

Get it here:
Finite Horizon Regret by Fulcrum