This is the final version of our contribution to the Revision 2016 8K intro compo, where it placed 4th. You need a fairly powerful videocard to run it (2 GB ram, 80 GB/sec bandwidth, about as fast as a AMD 7850).
Category: Demo Productions
Mar 31 2016
Apr 06 2015
This is our contribution to the Revision 2015 8K intro competition, where it placed 2nd.
Its a remake of Second Reality, the famous demo by Future Crew, in 8192 bytes . (No, 8K has nothing to do with the resolution)
You can download the final version with more transitions but no voices, including low-res version and 12K versions with higher-quality soundtrack: 8K Reality by Fulcrum (final)
If you prefer to watch it on Youtube: https://www.youtube.com/watch?v=lI-yGc6Ixr0
Feedback welcome on Pouet: http://www.pouet.net/prod.php?which=65412
And now for the making-of, which is an expanded and illustrated version of the readme:
Aug 25 2013
This is a party-coded executable gfx for the Demodays 2013 surprise compo. The topic was “This app can’t open. The screen resolution is too low for ‘Music’ to run.” Not having a Windows 8 tablet, I started wondering just how low-res your computing device had to be to justify such an error… I aimed for a 1K, but stopped 96 byte short, not wanting to cut features nor converting everything to assembler. Here’s the executable: AndTheSoundcardIsntGreatEither_by_Fulcrum
Aug 04 2013
This is our 1K entry for Assembly 2013. It placed 5th out of 13 entries. I had a lot of fun making this.
WARNING: for the party version, you need a very fast graphics card and vsync enabled to see (and hear) this intro correctly. It should run about 68 seconds.