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- Escape Through Subspace 1K — 1 comment
Dec 30 2015
Here’s a little party-coded compofiller 4K for the Under Construction 2015 demoparty. I was aiming for a more realistic Christmas tree, but the result has tons of raymarch glitches and runs very slow… Still, the audience appreciated it for what it was. Huge thanks to Skyrunner/Brain Control for helping out with the music in a hurry.
Get the executable here: 4K Compo Stocking Filler by Fulcrum
Apr 06 2015
This is our contribution to the Revision 2015 8K intro competition, where it placed 2nd.
Its a remake of Second Reality, the famous demo by Future Crew, in 8192 bytes . (No, 8K has nothing to do with the resolution)
You can download the final version with more transitions but no voices, including low-res version and 12K versions with higher-quality soundtrack: 8K Reality by Fulcrum (final)
If you prefer to watch it on Youtube: https://www.youtube.com/watch?v=lI-yGc6Ixr0
Feedback welcome on Pouet: http://www.pouet.net/prod.php?which=65412
And now for the making-of, which is an expanded and illustrated version of the readme:
Dec 29 2014
Here is our contribution to the Under Construction / Ghettoscene 2014 intro-competition!
Download it here, now with AMD fix: Holiday_Cheers_by_Fulcrum
You can watch it on YouTube as well: Youtube link
Jun 03 2014
This is a party-coded 4K intro for Outline 2014. It placed 4th out of 7 entries. It’s not very optimized, so you need a quite powerful GPU to run it.
Or download the executable here: Victori Te Salutant by Fulcrum
May 05 2014
As promised at Revision 2014, here are my slides and some example code for my “Reversing entropy for fun and profit” 4K seminar at Revision 2014. A very heavily modified version of this technique was also used in the Regression 8K. The code is C++/OpenGL/GLSL, the project is for Visual Studio 12 express but I’ve tried to keep things as minimal as possible. The Revision 2014 4K seminars can be seen here: https://www.youtube.com/watch?v=DQ8eB_FORLo (I was the first speaker)
Apr 21 2014
This is our contribution to the Revision 2014 8K democompo. It’s a single-effect intro with reverse fluid dynamics. It needs a very powerful videocard to run at 60 FPS, which is necessary to stay in sync with the music, as frames can’t be skipped.
Download it here: Regression 8K by Fulcrum
You can watch it on youtube here: https://www.youtube.com/watch?v=QTUipjTBKg0
Dec 28 2013
Here is Frozen Light, our quick 4K contribution to TUM 2013! Featuring raymarched procedural snowflakes and a nice Tchaikovsky-inspired soundtrack.
Download the archive: Frozen Light by Fulcrum
Aug 25 2013
This is a party-coded executable gfx for the Demodays 2013 surprise compo. The topic was “This app can’t open. The screen resolution is too low for ‘Music’ to run.” Not having a Windows 8 tablet, I started wondering just how low-res your computing device had to be to justify such an error… I aimed for a 1K, but stopped 96 byte short, not wanting to cut features nor converting everything to assembler. Here’s the executable: AndTheSoundcardIsntGreatEither_by_Fulcrum
Aug 04 2013
This is our 1K entry for Assembly 2013. It placed 5th out of 13 entries. I had a lot of fun making this.
WARNING: for the party version, you need a very fast graphics card and vsync enabled to see (and hear) this intro correctly. It should run about 68 seconds.
Jun 29 2013
A little 4K announcement, which placed first at the combined intro/demo compo at Rewired 2013. This is the fixed version, it should work on AMD and Nvidia cards.
Download it here: Lander4K_by_Fulcrum
You can also see it on YouTube:http://www.youtube.com/watch?v=hWXXdFOeLf8