Most commented posts
- Escape Through Subspace 1K — 1 comment
May 05 2014
As promised at Revision 2014, here are my slides and some example code for my “Reversing entropy for fun and profit” 4K seminar at Revision 2014. A very heavily modified version of this technique was also used in the Regression 8K. The code is C++/OpenGL/GLSL, the project is for Visual Studio 12 express but I’ve tried to keep things as minimal as possible. The Revision 2014 4K seminars can be seen here: https://www.youtube.com/watch?v=DQ8eB_FORLo (I was the first speaker)
Aug 25 2013
This is a party-coded executable gfx for the Demodays 2013 surprise compo. The topic was “This app can’t open. The screen resolution is too low for ‘Music’ to run.” Not having a Windows 8 tablet, I started wondering just how low-res your computing device had to be to justify such an error… I aimed for a 1K, but stopped 96 byte short, not wanting to cut features nor converting everything to assembler. Here’s the executable: AndTheSoundcardIsntGreatEither_by_Fulcrum
Aug 04 2013
This is our 1K entry for Assembly 2013. It placed 5th out of 13 entries. I had a lot of fun making this.
WARNING: for the party version, you need a very fast graphics card and vsync enabled to see (and hear) this intro correctly. It should run about 68 seconds.
Aug 04 2012
Here is our contribution to the 4K intro compo at Assembly 2012. It’s been polished quite a bit more than the last 2 contributions. Note that the party version at Assembly contained some bugs that have been fixed here.
Get it here:
Finite Horizon Regret by Fulcrum
Jul 11 2012
You can download it here:
You can also watch a youtube version here, but notice that the quality isn’t remotely as good as the realtime visuals.